Mass Effect update PATCH NOTES – Legendary Edition makes big changes | Gaming | Entertainment

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Mass Effect Legendary Edition has been given a big new update on PS5, PS4, Xbox Series X, Xbox One and PC.

Just a couple of days after the sport’s launch, BioWare has mounted a few of Mass Effect Legendary Edition’s greatest points.

The new update fixes an issue the place the launcher would crash or change into unresponsive on Xbox Series X. This specific challenge would crop up when gamers used a wi-fi headset to play the sport.

According to the patch notes (under), the issue nonetheless exists if customers allow/disable a headset within the launcher, so be warned. Fortunately, an additional update will repair the issue completely.

Needless to say, the update additionally makes minor calibration tweaks, bug fixes, and an entire load of stability enhancements.

A remaster of the unique Mass Effect trilogy, the Legendary Edition accommodates all three of the bottom video games, plus a boatload of publish-launch DLC.

The new update fixes different points particular to every title within the trilogy, reminiscent of terrain textures within the unique sport.

Elsewhere, Mass Effect 2 will get improved lighting and shadows, whereas Mass Effect 3 fixes an issue with Achievements.

You can see the complete listing of Mass Effect Legendary Edition update patch notes under…

Mass Effect Legendary Edition update patch notes…

General

• Fixed the primary challenge the place the launcher would crash or change into unresponsive on Xbox Series X when utilizing a wi-fi headset

 – Known challenge: This can nonetheless occur in the event you allow/disable a headset within the launcher. A future repair will resolve this challenge.

• Improved iris shaders for higher interplay with gentle and ambient occlusion

• Minor calibrations, fixes, and stability enhancements

Mass Effect

• Improved terrain textures

• Fixed a difficulty the place kills for achievements/trophies weren’t monitoring accurately

Mass Effect & Mass Effect 2

• Resolved a difficulty the place the character code would generally not show within the squad menu

• Improvements to pre-rendered cutscenes to cut back occasional artifacts

Mass Effect 2

• Improved lighting and shadows in some cinematics

• Minor visible, rendering, and VFX enhancements on some ranges

• Resolved minor textual content points with achievements

Mass Effect 3

• Fixed a difficulty the place kills for achievements/trophies weren’t monitoring accurately

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