Ghost Of Tsushima Developers Named Official Tourism Ambassadors

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Ghost of Tsushima was among the finest video games of final 12 months, permitting gamers to discover the island of Tsushima in an open-world journey impressed by basic samurai cinema. But it seems that Sucker Punch’s newest mission did extra than simply entertain avid gamers; it raised consciousness of the real-life location, and now the mayor is honoring two members of the event staff by naming them tourism ambassadors for Tsushima.

Game director Nate Fox (who we interviewed final 12 months on the Game Informer Show) and inventive director Jason Connell from Sucker Punch shall be offered with the award and a letter of appreciation. 

A press release from the mayor of Tsushima (as reported by VGC) reads: “[Fox and Connell] spread the name and history of Tsushima to the whole world in such a wonderful way,” he stated. “Even a lot of Japanese people do not know the history of the Gen-ko period. When it comes to the world, the name and location of Tsushima is literally unknown, so I cannot thank them enough for telling our story with such phenomenal graphics and profound stories.”

In addition, Sony Interactive Entertainment will work along with the island on a brand new tourism marketing campaign to show followers of the sport extra about its real-world counterpart. Though Ghost of Tsushima is a superb sport with an evocative setting, it is vital to recollect that it’s not essentially traditionally trustworthy; Sucker Punch did not recreate the period a lot as pay homage to its fashionable depiction in films.  That portrayal paid off; Ghost of Tsushima was an enormous gross sales success for Sony and Sucker Punch, promoting 2.4 million copies in simply three days.  

If you are not in a position to truly go to Tsushima in actual life, you’ll be able to a minimum of see a few of the most spectacular sights the sport has to supply, like the most popular sizzling springs and bear-related mishaps.

[via VGC]

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