In Antoniuk’s opinion, there is such a thing as good and bad product, furniture, and interior design. But degrees of preference create a gray area where a clear line between quality and a lack thereof should exist. “The gray area comes in when people start to talk about taste and about degrees of aesthetic. I may love the design of Bauhaus furniture, for example, while somebody may feel that it is too cold and void of personality. Not unlike great art, I believe that much of what came from this era is ‘great design,’ in part because it represents an era and a philosophy. When we start to mix in discussions of taste and preference, that is where the gray areas of good and bad design get blurred.”
Antoniuk also believes that people can intuitively “feel” and sense good design. “Quite often, this relates to ergonomics and the usability or functionality of the products and services and systems. Having said that, I think far too many people expect poor design that doesn’t really work well,” he told Bored Panda.
What’s more, he believes that good and bad design are skills that can be learned, especially when we start diving deep into the realm of aesthetics. “For me, great design is what Dieter [Rams] talks about—it is also intuitive, it is deeply sympathetic and empathetic to the user at all levels, and at some level, it is emotional. It is a catalyst for giving us feelings.”